As an educator, you know that building strong relationships with your students is key to creating a positive school culture. But where do you start? To help you foster teamwork, trust, and open communication among your classroom, we've compiled a list of 27 classroom games. These fun and interactive exercises will not only bring your students closer together, but also set the stage for increased collaboration and success in the classroom. So why wait? Take the first step towards a more positive school culture and try out one of our team-building activities today!
Simon Says: This classic game is great for teaching kids how to follow instructions and improve their listening skills. In this game, one person is designated as the "leader" and gives commands to the other players, such as "Simon says touch your nose" or "Simon says jump up and down." The players must only follow the command if it is preceded by "Simon says." If a player follows a command without "Simon says," they are out of the game.
Red Light, Green Light: This game helps kids practice their gross motor skills and control their movements. This game is played by one person standing at the front of the group and saying "green light" or "red light." When the person says "green light," the other players can move towards them. When the person says "red light," the other players must stop. If a player moves when they should be stopped, they are out of the game.
Mother May I?: This game teaches kids how to take turns, listen carefully, and follow instructions.In this game, one player stands at the front of the group and asks the person behind them, "Mother, may I?" The person at the front then gives an instruction, such as "take three giant steps forward." The player behind them must then ask, "Mother, may I?" and repeat the instruction before attempting to complete it.
Red Hands: This fast-paced game helps kids improve their reflexes and hand-eye coordination. This game is played by two players standing facing each other and holding one of their hands out in front of them. One player says "red hands" and both players touch their hands together. The other player then says "red hands" and the players touch their hands again. The players continue taking turns saying "red hands" and touching hands, but if one player touches their opponent's hand before they say "red hands," they are out of the game.
Hot Potato: This game is great for teaching kids about teamwork and how to pass an object quickly and safely. In this game, the players sit in a circle and pass a small object, such as a ball, around the circle as quickly as possible. The person holding the object when the music stops (or a timer runs out) is out of the game.
Follow the Leader: This game helps kids practice their gross motor skills and creativity as they take turns leading the group in different activities. In this game, one player is designated as the leader and the other players follow them as they perform a series of actions, such as jumping, skipping, or crawling. The leader can change the actions at any time, and the other players must follow along.
Simon's Cat: This game is a fun way to teach kids about taking turns and using their imaginations. In this game, one player is designated as the "cat" and the other players are "mice." The cat stands at the front of the group and says, "Simon's cat is coming to get you." The mice must then run and hide before the cat catches them. If the cat catches a mouse, that mouse becomes the new cat.
Hangman: This classic word game helps kids practice spelling and vocabulary skills. In this classic word game, one player thinks of a word and the other player tries to guess it by suggesting letters. Each time the guessing player suggests a letter that is not in the word, the other player draws a part of a stick figure. If the stick figure is completed before the word is guessed, the guessing player loses.
Scavenger Hunt: This game encourages kids to explore their surroundings and use their problem-solving skills to find hidden objects or clues. In this game, the players are given a list of objects or clues that they must find within a set time limit or within a certain area.
20 Questions: This game helps kids practice their critical thinking and deduction skills as they try to guess what object or person their opponent is thinking of. In this game, one player thinks of an object or person and the other player tries to guess what it is by asking up to 20 yes-or-no questions. The guessing player must use their critical thinking and deduction skills to try to figure out what the other player is thinking of.
Charades: This acting game helps kids practice their communication and improvisation skills as they act out clues without speaking. In this acting game, one player acts out a clue without speaking, while the other players try to guess what the clue is. The acting player can use gestures, facial expressions, and body language to convey the clue.
Rock, Paper, Scissors: This simple game helps kids practice decision-making and strategy skills. In this simple game, two players count to three in unison and simultaneously throw one of three hand signs representing rock, paper, or scissors. The winner is determined by the rules: rock beats scissors, scissors beats paper, and paper beats rock.
Tic-Tac-Toe: This classic game helps kids practice their problem-solving and strategy skills. In this classic game, two players take turns placing their symbol (either an "X" or an "O") on a 3x3 grid. The first player to get three of their symbols in a row (horizontally, vertically, or diagonally) wins.
Chess: This game helps kids practice their problem-solving and critical thinking skills. In this strategic board game, two players take turns moving pieces (including a king, queen, bishops, knights, rooks, and pawns) on a grid with the goal of capturing the opponent's king. Players must think ahead and consider their opponent's potential moves in order to outmaneuver them.
Cards: Card games can help kids practice their strategy, math, and probability skills. There are many different card games that can be played with a standard deck of cards, including solitaire, go fish, gin rummy, and poker.
Taboo: This game helps kids practice their communication and vocabulary skills. In this word game, one player draws a card with a word on it and gives clues to their teammates to help them guess the word, but they are not allowed to use certain words or phrases that are listed on the card. For example, if the word is "baseball," the clue giver might say "It's a sport played with a bat and a ball," but they would not be allowed to say "bat" or "ball."
Pictionary: This game helps kids practice their communication and creativity skills as they try to convey the clue through their drawing. In this drawing game, one player draws a picture while their teammates try to guess what it is. The player can only draw, and cannot use words or letters to give clues.
Quiz Bowl: This game helps students review and reinforce their knowledge of a particular subject or topic. In this trivia game, students are divided into teams and compete to answer questions from a variety of subject areas, including history, science, literature, and current events. The team with the most points at the end of the game wins.
Jeopardy: This game helps students practice their general knowledge and problem-solving skills. In this classic game show format, students are divided into teams and compete to answer questions in a variety of categories. Each question is worth a certain amount of points, and teams can "wager" points on the final round. The team with the most points at the end of the game wins.
Reverse Charades: This game helps students practice their communication and teamwork skills. In this variation on charades, one team acts out clues while the other team tries to guess what they are.
Mystery Words: This game helps students practice their vocabulary and spelling skills. In this game, one student thinks of a word and gives clues to their teammates to help them guess what it is. Each time a teammate guesses a letter that is in the word, they get a point. If they guess a letter that is not in the word, the other team gets a point. The first team to reach a certain number of points wins.
Mind Meld: This game helps students practice their vocabulary and spelling skills. In this game, one student thinks of a word and the other students try to guess what it is by saying one word at a time. If the word they say is not in the word, they are out of the game. The last student standing wins.
Word Association: This game helps students practice their vocabulary and thinking skills. In this game, one student says a word and the next student has to say a word that is related to it. The game continues until a student cannot think of a related word or repeats a word that has already been said.